Fire emblem fates randomizer playthrough7/24/2023 Random swaps of stats / growths / mods can occur (always all three, except for Lck):.25% chance of shuffling 1 modifier point.10 passes per character, with each pass having:.Similar to the original randomizer, stats will be shuffled a bit.Fuga becomes completely busted if this is not done.In counterpart, it is possible to decrease their total base stats to a certain value to keep things balanced (default: 25).Characters with weak growth rates (Gunter, Fuga, Setsuna, Nyx.) can be buffed so that their total growth rates are at least a certain value (default: 270). ![]() For instance, if Ryoma is put in Hinata's recruitment spot (so he will be Lvl 9) and assigned the Archer class, then his stats will be his Lvl 1 stats adjusted with 8 levels of (Ryoma's base growths + Archer class growths).Each character now gets the stats they would have if they had been assigned the randomized class from the start.On the other hand, I set out to upgrade the whole Fire Emblem experience by rebalancing weapons and adding several quality of life improvements. The biggest selling point is the possibility to do a pseudo-Pick My Unit run: if you wish, you can limit yourself to the first 16 units recruited with their classes locked to the ones shown in the ClassSpread.csv file generated by the script. On the one hand, I refined the randomizer's algorithm in order to provide a more enjoyable game experience. The repository can be found by searching Upgraded Fire Emblem Fates Randomizer on Google, clicking on the first Reddit link and following the link to the Github repository (I do not have enough posts to share the link.). ![]() This is a barbaric but working improvement of thane89's Fire Emblem Fates Randomizer.
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